Privacy notice
The short version
- Kids never sign in, never type their name and never chat. A kid is a random id, a made-up two-word name and a critter picture.
- Until a grown-up pairs a device, the only thing the kids’ app sends us is a record of how the app is used, under a random install id, to keep it working.
- No ads, no ad trackers and no outside analytics in the kids’ app.
- We never sell or share what your family does.
- You can have everything we hold about your family deleted.
On your kid’s device
The first time the app opens it makes a kid profile on the device: a random id, a made-up name built from two words (like Bouncy Newt) and a critter picture. Their games and lesson progress are saved on the device too. None of this leaves the device until a grown-up pairs it with GCC Parents.
The app does tell our own server how it is used: which screens open, which buttons are tapped, levels and lessons started and finished, errors, and how fast it runs, with the kind of device and a random install id. It carries no name, no picture and nothing a kid typed. We use it only to fix problems and make lessons better, never for ads or to build a profile of a child, and we delete it after 13 months.
When a grown-up starts the trial or buys a plan
A grown-up does this behind a grown-up check on the kid’s device. Our server then keeps a family record and a device record: a random key the device uses to prove it’s yours, and what kind of device it is (for example, iPad). It keeps no name, no picture and nothing else about a child.
For the plan itself we keep which plan you chose, whether it’s in its trial or active, when the trial ends, when it renews, and the purchase ids the store gives us. We keep each message the store sends us about your purchase. We never see your card: Apple (or Google, Amazon or Stripe, where you buy) handles payment.
When a grown-up signs in to GCC Parents
- Your name, email address and password. The password is stored scrambled (hashed); we can’t read it.
- Your sign-in sessions, with the IP address and browser they came from, so you can stay signed in safely. They expire.
- When you last signed in, so we know a family is still here (see How long we keep it).
- A record of the permission you give us, how you gave it and when, and when you take it back.
- If you turn on notifications in the GCC Parents app, a notification token for your phone. The kids’ app never asks for one.
When you pair your kid’s device
Pairing is how a kid’s games back up and show up in GCC Parents. Once you pair, we keep:
- Each kid profile: the random id, the made-up name, the critter picture, and a private label only you see if you add one.
- Their games, each saved version of them, and their lesson progress, so they’re safe and on every device you pair.
- Replays of a game that your kid chooses to share.
- A friend code you can type to connect with another family.
Up to four kids can share one family plan.
Friends and sharing
Kids can only play with friends in a group that a grown-up in each family has approved. What a kid shares is their game: levels, replays, made-up names and picture reactions. There is no free text anywhere in the app, so there is nothing personal in what they share. We keep each group, who is in it, who approved it and when, the invites (links are stored scrambled), and any family you block.
On this website
- If you leave your email for launch day, we keep only the address and the date. We send one message on launch day, then delete the whole list.
- We count five things each day: visits, demos played, rules changed, emails left and App Store taps. Each is one number per day for each page. No cookies, no ids, nothing about who.
- Crowsnest, our own page counter, notes which website pages are opened and which buttons are tapped, with the country and the kind of device. It sets no cookie and keeps no id. It never runs in the kids’ app or GCC Parents.
- If you write to us through the help form, we keep your name, email and message so we can answer you. We delete it a year after we answer.
- To stop abuse, the server counts requests by IP address in memory for up to an hour. Our web server’s logs also record the IP address and page of each request, to fix outages; they are overwritten as they fill.
- Only grown-ups who sign in get a cookie, to keep them signed in.
What we never do
- Show ads, or let ad trackers in.
- Let a kid chat or type to anyone.
- Ask for a kid’s real name or photo.
- Use outside analytics in the kids’ app.
- Sell or share what your family does.
- Send a notification to a kid.
Who else handles your data
- The app store you buy through (Apple, and later Google, Amazon or Stripe), for payment.
- RevenueCat, which keeps track of your plan across app stores. It gets a random family id and your purchase records, never anything about your kid.
- Amazon Web Services, where our server and database run.
- Resend, which sends our emails to grown-ups.
That’s all. We don’t sell data, and we don’t share it with advertisers or data brokers.
How long we keep it
- Your kids’ profiles, games, saved progress and replays: until you delete them or your account.
- If nobody in your family uses Game Creators Club for two years (no grown-up signs in and no kid’s device opens the app), we delete your kids, their games and your paired devices. We email you 30 days before; using it at any point keeps everything. A family on a paid plan is never deleted this way.
- A shared game you or your kid take down: within 10 minutes. One we turn down: 30 days later.
- Reports about a shared game: 90 days after we deal with them.
- How the app is used: 13 months, then only daily totals with no ids.
- Help messages: a year after we answer.
- Backups: deleted data stays in our encrypted backups for up to 35 days, then it’s gone.
How we protect it
We keep a written security program for children’s information: one person in charge, a yearly risk review, encryption on our disks and backups, every staff action logged, and a plan for telling you if something goes wrong.
Your choices
- See what your kid made and learned in GCC Parents.
- Get a copy of everything we hold about your family.
- Delete your account. When the last grown-up in a family deletes theirs, the family goes with it: kids, devices, games, saved progress, replays and group places.
- Remove a kid or a device in GCC Parents. It’s deleted at once and we collect nothing more from it.
- Take back your permission at any time in Settings, or by writing to us.
- Cancel the plan in your app store’s settings. Your kid keeps every game they made.
Questions about privacy: sal@quickga.me.
Kids’ privacy
Game Creators Club is made for kids five to nine and built for the App Store’s Kids Category. We don’t collect personal information from a child: a kid is a random id and a made-up name. The random id is the one thing the law counts as a child’s personal information. We use it only to save your kid’s games, show them on your family’s devices and in GCC Parents, and keep the app working: never to contact a kid, never for ads and never to build a profile. A kid can’t make anything personal public: nothing they share holds a name, a photo, a voice or anything typed. If you think we hold something about your kid that we shouldn’t, tell us and we’ll delete it.
Who we are
Game Creators Club is made by QuickGame World, Inc., 11201 N Tatum Blvd Ste 300, Phoenix, AZ 85028. Questions about privacy: sal@quickga.me.
Changes
When this notice changes, we’ll change the date at the top. If the change matters, we’ll tell signed-in grown-ups by email first.
